New SDKBOX entity launches with 2.0 update featuring new capabilities including receipt verification for in-app purchases, live ops controls, cloud-based game configuration management, and more.
Menlo Park — February 11, 2016 — Chukong Technologies today announced plans to split off its revolutionary game operations platform, SDKBOX, as a separate entity from the parent company, which also operates the world’s largest open source mobile game engine, Cocos2d-x. Kai Zhao will lead the initiative with the new company. Chukong revealed that SDKBOX has begun supporting game engines from Unity Technologies and Epic Games with its latest 2.0 update. Earlier this month, the SDKBOX IAP controller was approved for sale and listed in the Unity Asset Store.
Chukong initially added the SDKBOX service to Cocos2d-x in July 2015. Since then, over 4,500 games on over 20 million mobile devices spread across geographic regions including China, Japan, the US, Ukraine, India, Russia and Turkey are already using the SDKBOX framework. SDKBOX supports industry leading services for mobile game production and operations, including analytics, user acquisition, monetization, advertising, compliance and more.
Haozhi Chen, CEO of Chukong Technologies, said: “Spinning off SDKBOX was the next logical step for scaling the business within the games industry. This move provides more autonomy for SDKBOX to support additional engines and grow market share in the live operations technology market for games. Additionally, the new company will have dedicated financial and strategic support from Chukong, and we’re looking forward to the future growth of this sector for our overall business.”
Kai Zhao, the new head of operations for SDKBOX, said: “Chukong is dedicated to providing mobile game developers with the tools and services critical for creating and growing games. Now with the spin off of SDKBOX as a standalone entity, we’ll be better positioned to focus resources and provide the widening spectrum of services that developers need to be competitive in the market.”
SDKBOX version 2.0 brings several new capabilities to developers including:
●Live operations controls
●Cloud-based game configuration management with live-updating support
●Server and client-side in-app purchase receipts verification
●On-the-fly in-game store catalog management
●IAP controllers for Unity and Unreal Game Engines, which offer an elegant API for managing iOS and Android-based microtransations to reduce the redundancy of updating price changes to each App marketplace
For more information on SDKBOX, please visit us at www.sdkbox.com.
About Chukong Technologies
Chukong Technologies is a leading mobile entertainment platform company that drives and maintains a healthy development ecosystem, provides users with excellent digital content, and pushes the digital entertainment experience forward. Chukong has helped some of the world’s largest mobile developers navigate the complexities of the Chinese mobile market, as well as published many of the most popular mobile titles in China, such as the Fishing Joy franchise. Chukong Technologies aims to become a leading digital distribution company and is currently expanding its infrastructure and partnerships to facilitate new business opportunities. Headquartered in Beijing, China, the company also has operations in Tokyo, Seoul, Taipei, and Menlo Park, California. For more information, please visit www.chukong-inc.com and follow the company on Twitter at @cocos2dx.
SDKBOX is a live operations framework that supports major services for mobile game production and operation, in the areas of analytics, user acquisition, monetization, advertising, and more. SDKBOX offers developers platform support for Cocos2d-x, Unity Game Engine and Unreal Game Engine in addition to integrated services with partners, including AdMob, Google Analytics, Chartboost, Vungle, Flurry Analytics, Ad Colony, Fyber, InMobi Bee7, AgeCheq and Scientific Revenue. For more information, please visit www.sdkbox.com.